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house rules

NON-DISCRIMINATION POLICY

Smash Dink is committed to maintaining a welcoming, inclusive, and respectful environment for all players, guests, staff, and volunteers. We do not tolerate discrimination, harassment, bullying, or exclusion of any kind based on race, ethnicity, nationality, gender, gender identity, sexual orientation, disability, age, religion, or any other protected characteristic.

By participating in any Smash Dink program, event, league, tournament, or facility activity, all participants agree to treat others with respect and sportsmanship at all times. Any behavior that violates this policy may result in removal from the facility or event without refund or compensation.

OPEN PLAY

  • 4 on 4 off

  • Play one game to 11 points, wint by 2.

  • When your game finishes, exit the court and place your paddle in the rack to rejoin the line.

  • Double stacking (playing a game while having a second paddle in the line) is not permitted.

  • If multiple sessions with different skill levels are running simultaneously, you may only play on courts assigned to the event you registered for.

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Open Play at Smash Dink is designed to be a social format where players are encouraged to rotate courts, meet new people, and play a variety of games throughout the session. That said, Open Play is ultimately participant-driven. While our staff may help facilitate court organization and overall flow, we cannot guarantee specific partners, opponents, skill balance, or how individual groups choose to rotate during play.

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By registering for Open Play, participants are reserving a spot in the session and access to the facility during that scheduled time. Refunds or credits will not be issued based on gameplay preferences, group dynamics, or the availability of desired matchups.

CHALLENGE COURT

​If an Open Play session occupies all 6 courts, a designated Challenge Court may be introduced to help maintain competitive flow and provide players with an additional gameplay option. Challenge Court participation is optional and operates under its own rotation format and rules as determined by Smash Dink:

  • All games on the challenge court are played first to 11, win by 1.

  • The winning team may stay on the challenge court until they are defeated or until they win three games in a row. Whichever occurs first.

  • After three consecutive wins, the winning team must exit the court, the may rejoin the line.

  • When the winning team relinquishes the court after winning three games, all players must exit the court and the next 4 players take the court.

  • Challengers must line up in groups of two.

  • The challenging team may warm up for a maximum of 2 minutes.

  • If you are waiting in the challenge court line, you man not also be waiting in the regular open play line.

  • Smash Dink staff reserve the right to turn the challenge court back to regular open play at any time.

GENERAL

  • No bags or personal belongings on the courts, please use seating areas, lockers, or bag hooks.

  • Do not adjust the nets, they are set and measured at regulation height daily by staff.

  • No food, drink, or gum allowed on the courts. Water bottles are allowed.

  • Do not move or climb over court barriers.

  • Please only enter and exit courts through designated fence openings. Do not climb over, squeeze through, or enter between court dividers or fencing.

  • Vaping is not permitted indoors.

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